
First released: 14th January 2008
About
Disc 1
- 1.Cue 1-1: Arrival: Rover (Timpani and Base)1:15
- 2.Cue 1-2: Arrival: Theme One (Timp and Piano Strings)1:36
- 3.Cue 1-3: Arrival: Big Brother (Singing Timpani)1:04
- 4.Cue 1-4: Arrival: Jaws Singing Harp (Jaws Harp - Normal Speed)0:26
- 5.Cue 1-5: Arrival: Screams (Siren Whistle)0:55
- 6.Cue 1-6: Arrival: Frantic Jaws Harp (Jaws Harp - Half Speed)0:32
- 7.Cue 1-7: Arrival: "Pop Goes the Weasel" ("Pop-Weasel" - Piano)1:15
- 8.Cue 1-8: Arrival: "Pop" Two ("Pop-Weasel" - Piano, Block, Etc)1:00
- 9.Cue 1-9: Arrival: "Pop" Three ("Pop-Weasel" - Piano, Cymbal Etc)1:25
- 10.Cue 1-10: Arrival: Secondary Theme - Jazz Slow Tempo1:08
- 11.Cue 1-11: Arrival: Secondary Theme - Jazz Fast Tempo0:51
- 12.Cue 1-12: Arrival: "Pop Goes the Weasel" (Most Orchestrated)1:06
- 13.Cue A1M1A-3: Arrival: Second Title Section (Boss's Office to Gas)1:18
- 14.Cue A1M1A-4: Arrival: First Titles Section - Over Westminster Bridge to Boss's Office0:41
- 15.Cue A1M1B-9: Arrival: Third Titles Section - P. Wakes to Extended Village0:41
- 16.Cue A1M1C-3: Arrival: Commercial Break in and Out0:08
- 17.Cue A3M2-2: Arrival: Birth of Rover0:28
- 18.Cue A6M6-5: Arrival: Open Act0:08
- 19.Cue A6M7-4: Arrival: End Act0:10
- 20.Cue A6M5-1: Arrival: End Credits1:04
- 21.Cue A2M2-2: Arrival: Sup/Imp Section0:11
- 22.Cue WT-1: Arrival: Drum FX - 1, Low Timp - Slow0:28
- 23.Cue WT-2: Arrival: Drum More Menace0:29
- 24.Cue WT-3: Arrival: Small Timp - Slow0:27
- 25.Cue WT-4: Arrival: Small Timp - More Menace0:30
- 26.Cue WT-5: Arrival: Large Timp - Single Beats0:50
- 27.Cue WT-2: Arrival: Piano and Triangle Constant0:17
- 28.Cue WT-3: Arrival: Cymbal Various0:44
- 29.Cue A4M2-1: Arrival: All Drums at End2:23
- 30.Cue A4M2-3: Arrival: P. Out of House Etc2:23
- 31.Cue A6M3A-6: Arrival: No. 2 Orders, Take Over of Helicopter1:14
- 32.Cue N/A: Arrival: Extra Drum0:12
- 33.Cue A4M3-2: Arrival: Beach Fight - Rover Overcomes P.1:46
- 34.Cue A6M1-2: Arrival: "What Shall We Do With the Drunken Sailor?"0:10
- 35.Cue A6M1-4: Arrival: P. About to Enter No.2's House for First Time0:37
- 36.Cue A2M4-3: Arrival: Helicopter Descends After No.2 Tour With P.0:44
- 37.Cue A4M4-3: Arrival: "Boys and Girls Come Out to Play"0:18
- 38.Cue A4M4-8: Arrival: "Boys and Girls Come Out to Play"0:36
- 39.Cue A1M1A-4: Arrival: Main Titles, Part 1: Westminster Bridge to Boss's Door0:44
- 40.Cue A1M1B-1: Arrival: Main Titles, Part 2: Boss's Door to Gassing1:19
- 41.Cue A6M5-4: Arrival: End Credits1:04
- 42.Cue A1M2-2: Arrival: From P. Wake From Gassing to Taxi Girl3:03
- 43.Cue A6M3-1: Arrival: Take Over of Helicopter1:10
- 44.Cue A6M4-2: Arrival: P. Out Helicopter, Rover, "Residents Only"0:38
- 45.Cue A1M7-1: Arrival: "Welcome Home" Card0:29
- 46.Cue A5M3-2: Arrival: Radezky March1:48
- 47.Cue A2M2-1: Arrival: P. Goes Into No.2's Office First Time0:35
- 48.Cue A3M4-1: Arrival: P. Smashes Toy After Tests in Labour Exchange0:18
- 49.Cue A3M2-2: Arrival: Birth of Rover0:26
- 50.Cue A4M2-4: Arrival: P. Out, Gardener, Rover, TV, Beach2:22
- 51.Cue A5M1-1: Arrival: Through Alarm Bell "Cobb Dead"0:09
- 52.Cue A5M2-2: Arrival: P. Out Hospital, Cards, Taxi, No.2's Office0:56
- 53.Cue A6M2-4: Arrival: P. Leaves Girl, Gets to Helicopter1:51
- 54.Cue A4M4-1: Arrival: W.J Version "Boys and Girls"0:36
- 55.Cue A6M1-2: Arrival: "What Shall We Do With the Drunken Sailor?"0:08
- 56.Cue WT-1: Arrival: High Whine Violin0:32
- 57.Cue WT-2: Arrival: Celeste Theme and Chords1:12
- 58.Cue WT-3: Arrival: Celeste Chords0:46
- 59.Cue WT-4: Arrival: Flexatone0:30
- 60.Cue N/A: Arrival: Flexatone0:32
- 61.Cue WT-5: Arrival: Bass Drums FX0:42
- 62.Cue N/A: Themes: The Age of Elegance1:50
- 63.Cue N/A: Themes: The Age of Elegance, Part 21:19
- 64.Cue A1M1-1: Themes: "Arrival" (take 1)0:49
- 65.Cue A1M1-2: Themes: "Arrival" (take 2)0:58
- 66.Cue A1M1-3: Themes: "Arrival" (take 3)0:12
- 67.Cue A1M1-4: Themes: "Arrival" (take 4)2:14
- 68.Cue A1M1-5: Themes: "Arrival" (take 5)0:28
- 69.Cue A1M1-6: Themes: "Arrival" (take 6)2:11
- 70.Cue A1M2-4: Themes: "Arrival" Opening1:49
- 71.Cue B1M1-5: Themes: Standard Titles (take 5)0:10
- 72.Cue B1M1-7: Themes: Standard Titles (take 7)1:49
- 73.Cue B1M2-2: Themes: Episode Opening1:16
- 74.Cue A6MX-3: Themes: End Titles1:06
- 75.Cue N/A: Themes: Ins and Outs0:15
- 76.Cue N/A: Themes: Twangs on Guitar0:07
Disc 2
- 1.Cue M1-3: Degree Absolute: Sleep Music2:04
- 2.Cue M2-1: Degree Absolute: Go for Walkies1:53
- 3.Cue M3-2: Degree Absolute: Struggle0:28
- 4.Cue M4-1: Degree Absolute: Schooldays / Graduation Day0:38
- 5.Cue M5-2: Degree Absolute: Head's Study (Organ) / Prior to Breakfast1:17
- 6.Cue M6-1: Degree Absolute: Serious Organ0:53
- 7.Cue M7-1: Degree Absolute: Light Organ1:48
- 8.Cue M8-1: Degree Absolute: Clock - Only 2 Minutes2:29
- 9.Cue M9-1: Degree Absolute: Aftermath / Deserted Nursery0:32
- 10.Cue M10-1: Degree Absolute: Pat Enters Secret Service0:35
- 11.Cue M11-2: Degree Absolute: German P.O.W. March0:36
- 12.Cue M12-1: Degree Absolute: Court of Justice / Gavel0:12
- 13.Cue M13-2: Degree Absolute: 'Degree Absolute'0:06
- 14.Cue M14-1: Degree Absolute: Kill Me!0:39
- 15.Cue M15-1: Degree Absolute: Light Stings0:13
- 16.Cue M16-1: Degree Absolute: Light on and Off - Beginning to Like0:22
- 17.Cue M17-3: Play in 3 Acts: Fight 'A'0:47
- 18.Cue M18-2: Play in 3 Acts: Fight 'B'0:30
- 19.Cue M19-1: Play in 3 Acts: Walk Down French Street1:13
- 20.Cue M19-2: Play in 3 Acts: Walk Down French Street1:11
- 21.Cue M20-1: Play in 3 Acts: Off Mask / Defeat No. 20:37
- 22.Cue M21-1: Play in 3 Acts: Discovery in Laboratory0:48
- 23.Cue M22-1: Play in 3 Acts: Dance of P. / 'B'1:18
- 24.Cue M23-2: Play in 3 Acts: Following No. 141:23
- 25.Cue M24-1: Play in 3 Acts: Nightmare Noise0:19
- 26.Cue M24a-1: Play in 3 Acts: Can Can0:41
- 27.Cue M25-1: Play in 3 Acts: Conga1:59
- 28.Cue M26-1: Play in 3 Acts: P. Sees No. 14 on Screen0:21
- 29.Cue M27-1: Play in 3 Acts: P. Convulses on Stretcher0:15
- 30.Cue M28-1: Play in 3 Acts: P. Enters Dream0:21
- 31.Cue M29-1: Play in 3 Acts: 'Be Seeing You?'0:06
- 32.Cue M30-2: Play in 3 Acts: Mark on Wrist0:06
- 33.Cue M31-1: Play in 3 Acts: Warning to No. 140:06
- 34.Cue M31-2: Play in 3 Acts: Warning to No. 140:06
- 35.Cue M32-2: Play in 3 Acts: No. 1 Menace0:13
- 36.Cue M33-1: Play in 3 Acts: Short Nursery Phrase - Boys and Girls0:30
- 37.Cue Tannoy: Play in 3 Acts: Tannoy Preamble0:08
- 38.Cue M33-4: The General: Intro to Village0:21
- 39.Cue M34-1: The General: P. Suspicious of No. 120:17
- 40.Cue M35-2: The General: Chase Professor / Discover Radio1:03
- 41.Cue M36-1: The General: Professor Falls Down / Sting0:09
- 42.Cue M37-2: The General: P. In Buggy Taken Home0:18
- 43.Cue M38-1: The General: Speed Chimes 'A'0:21
- 44.Cue M38a-1: The General: Speed Chimes 'B' (Longer)0:27
- 45.Cue M39-1: The General: P.'s Historic Recital0:37
- 46.Cue M39a-3: The General: P.'s Historic Recital (alternative)0:36
- 47.Cue M41-1: The General: P. Discover's Radio Gone0:40
- 48.Cue M42-1: The General: Destroy General0:35
- 49.Cue M42a-1: The General: Destroy General (alternative without guitar)0:34
- 50.Cue M43a-1: The General: Band Plays Waltz1:42
- 51.Cue M43b-2: The General: Elms March2:13
- 52.Cue M43c-1: The General: Free March1:43
- 53.Cue M44-1: The General: P. Enters Interior of Professor's House1:53
- 54.Cue M45-1: The General: The Two Busts0:09
- 55.Cue M46-1: The General: P. Strikes Professor0:20
- 56.Cue Tannoy: The General: New0:07
- 57.Cue M47-2: The General: Track to P.'s Bust0:07
- 58.Cue M47a-1: The General: Carnival1:57
- 59.Cue M48-1: The General: 'Report' Dramatic Playout0:10
- 60.Cue M49-1: The General: Sweet Village Music0:59
- 61.Cue M50-1: The General: Officials Assemble0:21
- 62.Cue M51-2: The General: P. Joins Queue0:47
- 63.Cue M52-1: The General: Micro Lectures0:12
- 64.Cue M53-3: The General: Hand Call Clobber0:08
- 65.Cue M54-1: The General: Move in Closer0:24
- 66.Cue M55-1: The General: P. Clobbered (Sting)0:06
- 67.Cue M56-2: The General: Intro to General - Fanfare0:07
- 68.Cue M57-1: The General: Traitor in Village0:36
- 69.Cue M58-1: The General: End Explosions2:28
- 70.Cue M60-1: The General: Drums Various0:40
- 71.Cue M59-1: Free for All: Play Into No. 6's Residence0:11
- 72.Cue M60-1: Free for All: Pat Ignores Taxi - Sees Village Map1:18
- 73.Cue M61-1: Free for All: Sting as P. Sees Second Reporter / Rover Approaches, Call to Council1:08
- 74.Cue M62-2: Free for All: P.'s First Twizzle Round0:12
- 75.Cue M63-1: Free for All: Rostrum Revolves / Descends0:37
- 76.Cue M64-1: Free for All: P. In Red Chamber0:32
- 77.Cue M65-1: Free for All: P. Dash From Maid, Motorboat Fight1:12
- 78.Cue M65-3: Free for All: P. Dash From Maid, Motorboat Fight2:48
- 79.Cue M66-1: Free for All: Rover Takes Pat1:45
- 80.Cue M67-1: Free for All: Pat the Victor1:25
- 81.Cue M68-1: Free for All: P. Shouts to Village / Beat Up0:19
- 82.Cue M68-2: Free for All: P. Shouts to Village / Beat Up1:42
- 83.Cue M68-3: Free for All: P. Shouts to Village / Beat Up1:40
- 84.Cue M69-1: Free for All: P. Stretcher Back Home0:45
- 85.Cue M70-1: Free for All: Night Club Music1:32
- 86.Cue M70-1: Free for All: Night Club Music (opening)0:08
Disc 3
- 1.Cue M71-1: Hammer Into Anvil: Opening in Hospital / Girl in Bed0:10
- 2.Cue M72-2: Hammer Into Anvil: P. Finds Girl Jump Out / Three Men Bring Pat In0:19
- 3.Cue M72-3: Hammer Into Anvil: P. Finds Girl Jump Out / Three Men Bring Pat In1:52
- 4.Cue M73-1: Hammer Into Anvil: Shopkeeper Reports to No.20:31
- 5.Cue M74-1: Hammer Into Anvil: Pat Follows No.2's Aide to Home0:44
- 6.Cue M75-1: Hammer Into Anvil: No.2 and Aide Follow P. to Boat2:22
- 7.Cue M76-2: Hammer Into Anvil: Band's Version of Bizet0:42
- 8.Cue Tannoy-1: Hammer Into Anvil: Chimes0:08
- 9.Cue M77-1: Hammer Into Anvil: P. Walks by Graves0:32
- 10.Cue M78-1: Hammer Into Anvil: Break Conspiracy - Playout0:06
- 11.Cue M78-2: Hammer Into Anvil: Break Conspiracy (Wild)0:07
- 12.Cue M79-1: Hammer Into Anvil: It's a Bomb1:38
- 13.Cue M80-1: Hammer Into Anvil: Cuckoo Phrase0:06
- 14.Cue M81-1: Hammer Into Anvil: P. Sets Off Pigeon, Tracked and Killed0:27
- 15.Cue M81-2: Hammer Into Anvil: P. Sets Off Pigeon, Tracked and Killed1:22
- 16.Cue M82-2: Hammer Into Anvil: Breakdown of No.2 - Playout0:27
- 17.Cue M83-1 wild: Hammer Into Anvil: Play In - Hammer0:15
- 18.Cue M84-1 wild: Hammer Into Anvil: Plan Hatching0:16
- 19.Cue M85-2 wild: Hammer Into Anvil: Happy Birthday0:20
- 20.Cue M86-1 wild: Hammer Into Anvil: Happy Birthday - Ironic Sting0:11
- 21.Cue M87-2 wild: Hammer Into Anvil: Happy Birthday - Soft Sting0:09
- 22.Cue M88-1 wild: Hammer Into Anvil: Happy Birthday - Sharp Sting0:09
- 23.Cue M89-2 wild: Hammer Into Anvil: Funeral Fanfare0:11
- 24.Cue M90-1 wild: Hammer Into Anvil: Arrival - Eerie0:37
- 25.Cue M91-1 wild: Hammer Into Anvil: Drums0:10
- 26.Cue M91-2 wild: Hammer Into Anvil: Drums0:26
- 27.Cue M92-1 wild: Hammer Into Anvil: Drums0:11
- 28.Cue M95-2: Face Unknown: Wake Up / Discovery1:33
- 29.Cue M96-2: Face Unknown: Janet Arrives / Mirror Smash3:18
- 30.Cue M97-1: Face Unknown: Janet Sees Her Father1:03
- 31.Cue M98-1: Face Unknown: Superior Official Inspects P.1:36
- 32.Cue M99-1: Face Unknown: No Use / P. Away From Office / Funeral Man1:37
- 33.Cue M100-1: Face Unknown: P. in Garden with Janet2:14
- 34.Cue M101-2: Face Unknown: P. Collects Photos2:22
- 35.Cue M102-2: Face Unknown: P. Fits Slides Into Projector1:27
- 36.Cue M103-2: Face Unknown: Kandersfelt!0:28
- 37.Cue M104-2: Face Unknown: P. and Professor in Barbershop2:00
- 38.Cue M105-1: Face Unknown: Potter Towards Shop0:24
- 39.Cue M106-3: Face Unknown: Prof Dies0:33
- 40.Cue M107-1: Face Unknown: Opening 'Bonnie' Phrase0:12
- 41.Cue M108-2: Face Unknown: 'It Won't Be Long Now'0:19
- 42.Cue M109-1: Face Unknown: 'Ah Colonel'3:02
- 43.Cue 1M1-3: Living in Harmony: P. Resigns, Is Punched Up1:37
- 44.Cue 1M1a-2: Living in Harmony: P. Brought Into 'Harmony'0:24
- 45.Cue 1M2-2: Living in Harmony: P. Socks the Kid0:39
- 46.Cue 1M3-4: Living in Harmony: P. Rejects Judge's Proposition0:56
- 47.Cue 2M1-1: Living in Harmony: Kid Looks After P. in Cell. Playout0:11
- 48.Cue 2M2-2: Living in Harmony: P. in Jail, Kid on Guard. Plays Cat-and-Mouse1:30
- 49.Cue 3M1-2: Living in Harmony: P. Leaves Town, is Lassoed and Brought Back0:57
- 50.Cue 3M2-1: Living in Harmony: Kathy is Tried and Judged1:23
- 51.Cue 3M3-2: Living in Harmony: Kid Shoots P.'s Cheeck and Hand0:36
- 52.Cue 3M4-1: Living in Harmony: Kid Watches Kathy's Face0:30
- 53.Cue 3M5-2: Living in Harmony: Kid Lets Kathy Out of Jail0:39
- 54.Cue 4M1-2: Living in Harmony: The Big Unarmed Fight2:43
- 55.Cue 4M2-1: Living in Harmony: After Kid Has Shot Willy, Pat Enters0:45
- 56.Cue 5M1-2: Living in Harmony: Dead Man at Pat's Desk0:38
- 57.Cue 5M2-1: Living in Harmony: P. Collects an Extra Horse1:51
- 58.Cue 5M3-1: Living in Harmony: Kid Strangles Kathy1:07
- 59.Cue 5M4-1: Living in Harmony: P. Discovers Kathy Dead1:34
- 60.Cue 6M1-4: Living in Harmony: P. Shoots Kid0:19
- 61.Cue 6M2-1: Living in Harmony: Kid Falls to Ground0:21
- 62.Cue 6M3-1: Living in Harmony: Five Seconds0:21
- 63.Cue 6M4-3: Living in Harmony: P. Discovers He's in Village1:39
- 64.Cue 6M5-3: Living in Harmony: Kid Strangles Kathy Then Dies1:32
- 65.Cue 1M1-1: Fall Out: W/T - Dry Bones2:00
- 66.Cue M2-1: Fall Out: W/T - Dry Bones0:55
- 67.Cue M3-1: Fall Out: W/T - Dry Bones1:09
- 68.Cue M4-3: Fall Out: W/T - Dry Bones2:32
- 69.Cue M5-1 W/T: Living in Harmony: Honky Tonk - Medium1:03
- 70.Cue M6-1 W/T: Living in Harmony: Honky Tonk - Slow0:59
- 71.Cue N/A: Living in Harmony: Honky Tonk Extra Roll - Fast (1)0:42
- 72.Cue N/A: Living in Harmony: Honky Tonk Extra Roll - Fast (2)0:47
- 73.Cue N/A: Living in Harmony: Honky Tonk Extra Roll - Slow1:08
